I’ve gotten a few cool answers from people to my question about what makes the Zelda series special to them »here« (Would love more!)

I probably should give my answer too since I’m working on this short film.

Working in game development, I can typically see right through the way a game works. Games have lost a little magic because I can see behind the curtain. I’m drawn to the Zelda series because they maintain their magic. I can still see how things function, but it’s constructed in such a charming and mysterious way that it always feels like there’s more - there’s something left to discover. 

And the rest. The music is beautiful and moving, especially all of the fully orchestrated stuff. The convincing atmosphere and story of these three intertwined souls destined to be reincarnated as different people who must fulfill their role.

It’s fascinating and beautiful and reminds me why I’m in game development in the first place.

blackdoveproductions replied to: “Just fartin’ around with the facial rig again”

You create the rig yourself?

Yep, finally nearing completion. If you’re into this stuff too, I’m working in Maya, so the face is done with a combination of blendshapes, a joint-based jaw set up, and sets of clusters for detail controls.

The body is being done with The Setup Machine to assist with creating the proper controls, but sadly it doesn’t place joints or paint weights for you, so I’m still doing that part too. Nearly done!